Application scenarios

Culture, museums and immersive experiences

Multimedia design in cultural contexts makes it possible to enhance content, artworks and narratives through audiovisual and interactive languages. Integrated technological systems help create engaging visitor journeys and new ways of experiencing heritage.

The case studies below present real design experiences and contexts, useful for highlighting recurring challenges, design approach and the skills involved.

Auditorium

Auditorium

Geneva, Switzerland
ContextMultipurpose auditorium designed by Renzo Piano (RPBW) at the CERN Science Gateway: movable tiered seating, collapsible walls, a motorised stage, divisible into 3 halls with a large control room on the upper floor.
Typical challenges of the context
  • Hall divisible into 3 spaces with control room on the upper floor
  • Heterogeneous signal types: Ethernet, fibre, DMX, 12G-SDI, loudspeakers
  • Project management of an integrated stage-technology and multimedia contract
  • Coordination with RPBW's design and architectural constraints
Design interventionExecutive design of the multimedia infrastructure (fibre optics, DMX, 12G-SDI video, loudspeakers) and integrated project management: motorised stage, upper rigging mechanics, motorised screens, dedicated electrical panel, stage curtain set.
Skills involved
AV infrastructureProject managementStage technology12G-SDIDMXVideo over IP
New Archaeological Museum of Ugento

New Archaeological Museum of Ugento

Ugento (LE)
ContextMultimedia design, works supervision, technology setup.
Typical challenges of the context
  • High accessibility requirements
  • Enhancing the value of historic artefacts
Design interventionVisitor path with multimedia stations, augmented reality (AR), a diorama of the ancient city and 3D models of the Walled Chapels.
Skills involved
Projection mappingInteraction designCentralised control
Luxardo Company Museum

Luxardo Company Museum

Torreglia (PD)
ContextDesign of immersive spaces and content production.
Typical challenges of the context
  • Integration of stage-technology installations and immersive technologies along a museum path
  • Narration of dramatic historical events (the Julian-Dalmatian exodus)
Design interventionImmersive multi-projection, indoor projection mapping ("Sangue Morlacco" production), custom media server and centralised control.
Skills involved
Media serverProjection mappingCentralised control
Museum of the Royal Palace Workshops

Museum of the Royal Palace Workshops

Naples
ContextMultimedia design, works supervision, content conforming.
Typical challenges of the context
  • Integrating technology into constrained historic architectural spaces
Design interventionSpot lighting system based on 19th-century models, synchronised video, and management via an advanced touchscreen.
Skills involved
SynchronisationLighting engineering
Benevento 360

Benevento 360

Benevento
ContextDesign and content training.
Typical challenges of the context
  • Immersive hall with a strong educational focus
  • Accessibility
  • Ease of use and management
Design interventionInteractive immersive hall and staff training for the independent future production of content.
Skills involved
Projection mappingCentralised controlMedia server
Museum of Nature and Man, Padua

Museum of Nature and Man, Padua

Padua, Italy
ContextMuseum to be restored and expanded.
Typical challenges of the context
  • Architectural constraints of a historic building to be reconciled with technological acoustic performance
  • Use of LCA (life-cycle assessment) in acoustic design
Design interventionComplete acoustic design covering building acoustics, indoor acoustic comfort in the exhibition spaces, and specialist design of the auditorium.
Skills involved
Room acousticsRegulatory acousticsElectroacoustics